September Travelogue
A Road to Awe » Devlog
Hello, fellow travellers.
It just occured to me that I could, and indeed, should, use the devlog here on Itch to tell you about what happened last month on the Road to Awe. Maybe you're already aware of this, but each month, I write something about the road's progress and evolution.
So, here's the link to the September Travelogue on the game's blog.
Get A Road to Awe
Download NowName your own price
A Road to Awe
One level a day, every day, for one year.
Status | Released |
Author | lectronice |
Tags | 3D, Abstract, ambient, Atmospheric, Colorful, Episodic, Experimental, Low-poly, Voxel, Walking simulator |
Accessibility | Textless |
More posts
- The end of the roadJan 01, 2018
- External mirrorNov 05, 2017
- Gamepad supportAug 15, 2017
- Updated controlsJun 18, 2017
Comments
Log in with itch.io to leave a comment.
The journey has been a great experience so far! :) It's interesting to see the hub level from this view - to me it somewhat resembles a key ring with 12 keys on it.
True :) And it has the same function than a keyring, when you think about it: to open many different doors...
Yep, it sure does!